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Softonic review

Towerborne: Looter-brawler RPG mixing beat 'em up action with loot

Towerborne, developed by Stoic, is a side-scrolling action RPG that casts players as immortal Aces defending the Belfry on Windows. The game pairs fast, combo-based brawler combat with modern looter-RPG progression to drive short, intense encounters and long-term character growth. Key systems include the Ace customization, a hex-based evolving world map, four-player cooperative play, and a varied loot pool. It targets action-RPG fans who enjoy cooperative loot runs and character-building depth.

Towerborne blends arcade brawling with RPG progression in a single loop

The core loop merges a combo-based brawler system with Action RPG upgrades, described in the feature set as "combo-based brawler combat blended with modern Action RPG progression systems." Players chain attacks and equip gear that changes playstyle, while the Ace customization lets users modify appearance, gear, and abilities. Combat emphasis favors fast encounters that reward timing and weapon choice rather than long, tactical pauses.

Cooperative and solo play scale to different group sizes

The design supports both solo and multiplayer approaches: missions are marked as solo-friendly and enemies "scale dynamically based on the number of players in the party," while the game offers up to four-player cooperative play. The title includes online and couch co-op options, with local couch play primarily present on console versions, so PC players should expect online sessions for group runs.

Hand-crafted visuals and an evolving map shape exploration

The presentation uses a hand-crafted art style inspired by animated feature films, a point highlighted in the game's distinguishing features and community praise for expressive animation. World progression uses a hex-based evolving map that unlocks missions and alters available territories. Those map changes serve as a visible progression meter and a way to gate content as players reclaim areas from monstrous threats.

Progression, loot, and seasonal updates sustain replayability

Progression centers on gear, weapon classes, and the Ace system, with frictionless class-swapping that lets players change builds without restarting. The loot system includes diverse weapon types and tactical attributes, which supports experimentation across builds. Seasonal content updates add new enemies, areas, and narrative expansions, providing recurring reasons to revisit the tower and surrounding ruins. Community notes highlight regular content drops and developer transparency as part of ongoing support.

Towerborne is a strong pick for cooperative action-RPG players

Towerborne suits players who favor brisk, combo-driven combat and cooperative loot hunting, offering flexible builds and repeatable missions. A clear limitation is the requirement for an active internet connection even in solo play, which affects anyone who expects offline access. For those comfortable with always-online progression and regular seasonal updates, the game delivers a focused multiplayer looter experience.

  • Pros

    • Combo-based brawler combat paired with Action RPG progression
    • Four-player online play plus couch co-op options
    • Hand-crafted, animated art style with expressive animation
    • Frictionless class-swapping lets players change builds quickly
  • Cons

    • Requires an active internet connection even for solo play
    • Local couch co-op is primarily a console feature
    • Needs at least 8 GB RAM and a mid-range GPU for smooth play
 0/1

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